An Attempt to Determine the Csr Potential of the International Clothing Business
Essay by people • August 10, 2011 • Essay • 6,077 Words (25 Pages) • 1,961 Views
Essay Preview: An Attempt to Determine the Csr Potential of the International Clothing Business
By Thomas Laudal (PhD), Stavanger, NORWAY
ABSTRACT:
The technology associated with Virtual Reality will change our
understanding of what "information" is, and blur the distinction
between reality and virtual reality - between the real world and
the emerging virtual worlds. These effects are not dependent
though on perfect interfaces, or extreme processing power, they
are rather byproducts of the deceptive quality of the multimedia
technology which already exists. Virtual worlds will be part of
our global community where identification and political
participation (democracy) traditionally has been linked to local
territory. Will we see Virtual Worlds undermine identification
and political participation, or may they offer new means of
identification and participation?
CONTENTS:
1. THE ANATOMY OF VIRTUAL WORLDS
2. CONVERGENCE BETWEEN THE VIRTUAL AND THE REAL 2.1.
PREDICTABILITY AND ORIGIN AS DISTINGUISHING CRITERIA 2.2. MATTER
AND ENERGY AS DISTINGUISHING CRITERIA 2.3. VIRTUAL AND REAL
WORLDS 2.4. ROBOTS AND REAL COMMUNITIES 2.5. ROBOTS, TIME AND
SPACE 2.6. SUPPLEMENTING UNIVERSAL LINEAR TIME
3. OUR COMMUNITY 3.1. EXPANDING PUBLIC SPACE 3.2. DEMOCRACY: THE
NEED FOR GLOBAL AND ISSUE-SPECIFIC CONSTITUENCIES 3.3.
REDISTRIBUTION AND SOLIDARITY
1. THE ANATOMY OF VIRTUAL WORLDS
This essay concerns the development of Virtual Reality (VR) and
its long term effect on our society. As a starting point, I have
tried to envisage the totality of all coded information in the
VR-worlds of the future. This bird=B4s-eye perspective enables us
to see the qualitative differences between various categories of
information and to describe the various categories of information
which belongs to still unknown technologies. By allowing our
selves to name these categories, we may focus on the major
implications VR will have on human beings self-image and
ultimately, on the human beings position as the controller and
superior intellect on the planet earth. In the last part I will
discuss how this information technology might influence our
community, and particularly our capacity to act collectively and
promote an egalitarian society.
To follow these lines, we need a description of likely future
elements of the VR technology. The main areas of improvement in
hardware, software design and user-interfaces are pretty easy to
name: There is no disagreement among experts that the basic
capacities, like processor speed and the amount of memory will
continue to improve. The disagreement concerns the pace and
limits of these improvements, not the direction. - This is why it
is possible to make a sketch of certain parts of our future
information society, without residing to free fantasy.
The following text presuppose that the increasing capacity of
computers will continue in more or less the same pace as today in
the next century to come <1> :
Let us call all forms of coded information for "information
objects". An information object may be "any amount of coded
information which is treated, or regarded, by human beings as
discrete entities, with certain functional properties".
I propose the following main categories of information objects:
CONTROLLERS Objects which controls or steer something in a way
which allows the effects which it causes in its environment to be
determined in advance. This is the traditional notion of linear
computer programmes today; codes which defines a stream of output
which again causes predictable effects in its environment. The
controllers will act as "machine language" (the modules which all
other information objects consists of) analogous to genes in
living species in the real world. "To programme" would mean to
use controllers (which will include natural language) - to
communicate, or instruct, other objects in the real or virtual
world. The current linear programmes, including their syntaxes,
is a subcategory of controllers. Examples: The authorises
vocabulary allowed in a specific network, or a routine to swap
two pieces of data. The emergence of standardised product
nomenclatures like the UNCCS in UN and the CPA in the EU could be
seen as the first primitive attempts to include
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